LTRT Episode 133: Shapes

 

Question for you, listeners - do you think this show has run out of topics? Look, we're not saying that we think the show is out of topics but we're wondering if any of you are under the impression that uh... we're out of topics. No reason, just checking. Anyway, here's the episode on...Shapes. 

In this episode - David set us his new burrow. Giovanni presses buttons. Tess has shape-based nostalgia. Greg explains sword logic. 

As always, a huge, huge thank you to our patrons. Your support means the world to us. If you want to become a patron (and get access to some exclusive podcasts) you can sign up at patreon.com/LTRT.  If you don't have the cash to support us right now you can always leave us a review on your podcatcher of choice. 

Games discussed include: Journey, PaRappa the Rappa, Tempest, and Destiny 2

Show notes: 

All About the PlayStation 1's Design, Kevin Gifford for 1Up (archived)
The Aesthetics of Game Art and Game Design Chris Solarski for GameDeveloper

 
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LTRT Episode 134: Mouth

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LTRT Episode 132: Racing